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Custom VS Off-the-Shelf Training Solutions – Sage Advice: Episode 30
Off-the-shelf solutions for training often come with a variety of apparent perks: they are sometimes cheaper, they are already built, and they can be rolled out almost [...]
Defining Gamification in Learning – Sage Media: Episode 29
The term “gamification” has skyrocketed in popularity since it was first coined by Nick Pelling in 2002, but many trainers cannot distinguish its meaning from “game-based learning.” [...]
Virtual Reality for Inductive Learning – Sage Media: Episode 28
Virtual Reality (VR) has been around for some time, and it’s only now breaking into the scene - with entertainment offering submersive gaming and movie-watching experiences. But [...]
Leverage Tools for Higher-Level Learning – Sage Advice: Episode 27
Given the nature of modern technological advancements for learning, it is almost remarkable that trainers and educators are still using dated tools in a way that is [...]
Inviting Creativity into the Workplace – Sage Advice: Episode 26
Creativity is a business necessity. However, it involves more than simply asking for more creative ideas or hiring “creative” people: you have to create a culture that [...]
Panel Discussion on Adopting Successful Training Development Programs – Sage Advice: Episode 25
Three leaders in the training and development sector join us for a lengthy discussion on how to get C-suite level executives to adopt and roll out a [...]